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06 September 2008

Lack of interest...

Thank you for taking the time to read this entry for the foreseeable future it will be the last.

I know two thirds of my viewing public ad there both called Paul, the last I have no idea about, but as I have had very little in the way of feedback on the comments and because this blog has failed in it's original purpose which was to motivate me to work toward my goal of completing the Bert Higgins project I am moving my development blog to an undisclosed location, if you are interested in seeing what little progress I'm making then ask me and I'll send you the details.
--
T.T.F.N.

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posted by Dave Henry at   1 Comments   Links to this post

04 September 2008

Get your XBLA design docs here!

Documents of Newly Published Xbox Live Game Made Public - Jill Duffy[09.03.08]
James Goddard recently pitched a game to Microsoft for inclusion on Xbox Live Arcade. His game, Shred Nebula, was accepted. One of the crucial steps in landing this achievement was creating two official documents: a pitch paper and a manuscript required by Microsoft known as "60 seconds of gameplay."

I think it's a good read....
posted by Dave Henry at   0 Comments   Links to this post