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12 December 2007

Toys, Toys, Toys...

I’ve been getting in the festive spirit and bought myself a few things for my computerJ, well you didn’t think I was going to spend money on someone else?!?

I had a small windfall recently due to a tax rebate so after I had given crispy a load of cash I spent the remaining pennies on some stuff for me thanks to play.com I now have a new Keyboard & mouse and a spanking new Xbox360 controller (for windoze) that I’ve been after for ages now I finally got one that didn’t cost £35 I like the fact that Micro$oft have started selling these to PC owners for less than they were selling them to Xbox360 ownersJ.

Any who, I see now that the Space game template has keyboard support in it, I only fond out because I was showing crispy that my controller did work. I saw that it was a two player game I poked at a few buttons and hay presto it worked but there isn’t any indication on the screens to let you know that you can press a key sort of thing.

In Bert news, I got colour bleed on the tiles when they are drawn so I don’t think I’ll be using the tiled sprite example for the render engine, if I still get this problem when I write my own render engine I’ll probably look at spacing out the tiles and see if that works.

I’ve also started reading John David Funges “AI for Games and Animation, A cognitive Modeling Approach” but I’m having a little trouble with the Maths in it, Maths has never been my strong suit. Yes I’m aware of the irony, but I wanted to read it for more a grounding in AI techniques than a how to, which is good because that’s what the book is intended to be.

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posted by Dave Henry at  

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