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01 November 2007

This years Project...

I'm going to build a game in XNA with the asset management app as windows forms.

I know that people will say there's no point using XNA when all the main game developers are using CPP with DirectX or OpenGL, well I'm trying to prove game development theory and get this done as quickly as possible. With that the the working title of the game will be "Bert Higgins : Redux" you guessed it I'm going to reuse all the assets from the original, sprites, sound, maps, scripts and just focus on the game engine.

My aim is to build this so that at the end of it all I have a game for Xbox360 as well as the PC. If I'm lucky and design it right I'll be able to rip out the main render engine and replace it With a 3D version;) but that's a long way off and only a thought. there were so many things we wanted to do with the original but the crew broke up before we could even finish the second game.

So with 365 days to go I'd better get a move on, I've already started reading over the original programme code so that I can write the file loaders but this is proving to be problematic, but no pain no gain.

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posted by Dave Henry at  

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